I’m a Concept Artist and Art Director working in the entertainment industry. My skills include Concept Art, Interactive Design, Art Direction and User Experience. Currently I’m working as an Art Director at Grand Pike on Spelldust and as a concept artist and illustrator at Strangewood Studios on Agents of Concordia.

 
 

I’m passionate about both concept design and illustration and I’ve had the opportunity to work on a diverse range of projects to help design and evolve ideas into entertainment brands. From virtual reality experiences, to indie games and traditional roleplaying games.

Besides concept art and illustration I have 10+ years experience from working with UI design for digital experiences and games.

 
 
 
We at Samuraj kommunikation AB have collaborated with Robin Thomasson in several projects where Robin’s concept of art skills has had a significant role. I have had the privilege of working with Robin in advanced VR objects and appreciate his sense of image, mood and light. I perceive him as a very listening person with a very good association ability. As a coworker, Robin is the best one can imagine and he always delivers a good result and on time. I recommend Robin the strongest.
— Christer Engberg, Film director